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Portfolio

Fright Mester

I was in charge of a team that created a text-based game that focused on the common challenges that first-year students face. We used the C++ programming language to bring our findings to life.

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Scheduling made easy using C++

I led a team in developing a scheduler that utilizes C++ and object-oriented programming techniques to efficiently organize data and generate a schedule as output.

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Sudoku Solver

I utilized Pygame to create an interactive graphical user interface (GUI), significantly enhancing the user experience and ease of input. In addition, I integrated advanced logic and constraint-checking techniques within the backtracking algorithm to improve the solver's efficiency and reduce solution time.

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